AI Insights · Timothy · October 2023
Top 5 High Fantasy Games on iOS in Slovenia Q3 2023
Discover the performance trends of the top high fantasy games on iOS in Slovenia for Q3 2023, including weekly downloads, revenue, and active users.
In the third quarter of 2023, the high fantasy game category on iOS in Slovenia saw notable trends in weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 high fantasy games' performance based on Sensor Tower data.
Clash Royale
Supercell’s popular game experienced a steady increase in weekly revenue, peaking at approximately $556 in the week of August 7. Weekly downloads showed an upward trend towards the end of the quarter, reaching 332 in the final week of September. Meanwhile, weekly active users saw a slight decline from 14.8K to 12K mid-quarter before recovering to 14.7K by the end of September.
Dragonscapes Adventure
Dragonscapes Adventure from DianDian Interactive Holding had a fluctuating revenue pattern, with the highest weekly revenue of $60 reported in mid-September. Weekly downloads peaked at 332 in mid-July but significantly dropped to just 2 by the end of September. Active users also showed an initial rise to 807 in early September before settling at 548 towards the end of the quarter.
Evony
TOP GAMES INC.'s Evony experienced a peak in weekly revenue at $270 in late August, followed by a gradual decline. Weekly downloads also saw a peak at 261 in the same period and then tapered off. The game’s weekly active users grew from 427 at the start of the quarter to a peak of 689 in early September before stabilizing around 639 by the quarter's end.
Rush Royale: Tower Defense TD
MY.GAMES B.V.'s Rush Royale: Tower Defense TD had a mixed performance. Weekly revenue reached its highest at $235 in mid-September. However, downloads saw a steep decline, dropping to near-zero levels by the end of the quarter. Active users also decreased from 945 at the start of the quarter to 622 by the end of September.
Coin Master
Moon Active’s Coin Master consistently generated high weekly revenue, peaking at around $1.1K in mid-September. Weekly downloads, however, fluctuated significantly, with a notable drop to single digits in September. The game maintained a relatively stable number of weekly active users, starting at 1.7K and ending the quarter at approximately 1.4K.
For more insights into app performance and trends, visit Sensor Tower.